Back in 2017, The Game Awards announced the foundation of the Studio 10 Chambers alongside its first game, GTFO. Four years later, co-founder Simon Viklund returned to the event to announce that the game is officially out of early access.
You can check out the launch gameplay trailer for GTFO Version 1.0 below.
For more, check out the official description from the GTFO Steam page:
Your team of prisoners is dropped into the Rundown when a new Work Order is issued by the Warden, the mysterious entity holding you captive. The Rundown is a series of expeditions, each one taking you deeper into a decayed research facility called the Complex. You descend level by level, scavenging tools and resources that help you survive in a perilous network of tunnels where gruesome creatures lurk in every shadow. Complete all of the expeditions to fulfill the Work Order and clear the Rundown.
GTFO is designed for prisoner teams of four, putting cooperation at the core of the experience. Bots can fill your lineup if you’re short one or two players. They’ll follow you through expeditions, sneak when you sneak, collect resources, and fight alongside you. They’re a good fallback, but the level of communication and tactical combat in GTFO means it’s best to play with people.
A strategy is necessary to clear the Rundown. Before you drop into the Complex, your team needs to decide what gear, boosters, and weapons to bring. You must also balance the team, identifying the function of each prisoner so that you know what to do when things go wrong. And they will. They always do.
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