VooFoo Studios recently celebrated a decade in the gaming industry and they recently gave an interview discussing a range of topics. Well, one of the topics was the Xbox One X. The studio compared the Xbox One X to the PlayStation 4 Pro and talked about how easy it was to develop for. The added horsepower in the development kit really helps programmers get early builds up and running easily. This also shortens development time.
We all know that Mantis Burn Racing is the studio’s latest game. Well, how does it stack up on the Xbox One X and PlayStation 4 Pro? When asked about the differences between the two versions, the studio said:
Yeah, it’s a pretty cool piece of kit. It’s substantially more powerful than the PlayStation 4 Pro…but this really is the most powerful games console on the planet. Microsoft are really throwing a lot more into the development kit itself too, really going that extra step to make development a breeze, which is great to see…We did have to drop a few minor things on PlayStation 4 Pro, such as some of the particle effect detail, and lower precision shading…We can go the other way on Xbox One X, adding extra detail. We already scale both ways for a range of hardware specs on PC, so it’s relatively straightforward for us to take that over to console too. As an added extra, we’re throwing in some anti-aliasing on Xbox One X at 4K. We had to drop this on PlayStation 4 Pro–we were happy to do that because with pixels so small, a bit of aliasing isn’t a problem. But when we can do it, it adds a whole extra layer to the crispness and clarity of the image. It’s still early days yet, so we are looking at other areas we may be able to ramp up too–we have some interesting options here, but I don’t want to promise anything specific just yet.
This is great news for Xbox One X owners because even games that run at native 4K on both Xbox One X and PlayStation 4 Pro will look better on Xbox One X. The changes the developers are talking about really enhance clarity and on PlayStation 4 Pro the game can look a little muddy at times, especially in dark environments. Hopefully the Xbox One X version will fix this. We can’t wait to get our hands on it come November 7!