Hardcore smartphone gaming, just like PC and console gaming, is a high octane affair that requires powerful hardware that fires for a sustained period of time for the best experience. And it’s not more cores, more RAM or higher clock speed, but liquid cooling that young smartphone gamers want in their smartphones for better gaming, according to a survey Mysmartprice conducted online.
36.4% of the respondents said they demand liquid cooling in their smartphones to make games run better, while a good 31.4% responded demanded a dedicated gaming mode for the same. And while both are features borrowed from their traditional gaming counterparts, their usefulness (and existence) remains questionable. The headline of the story already gives you an idea where I’m going with this. Yes, no matter what your favourite brand might be telling you, liquid cooling, as the way you think it works, does not exist for smartphones.
Liquid cooling in smartphones: Myth or fact?
Your idea of liquid cooling probably stems from the visuals of water cooled PCs where the components are cooled by water supplied through RGB-lit pipes to prevent the components from achieving the tolerance heat level. This keeps the components like CPU and GPU from running too hot, thereby sustaining high performance for longer. This helps when you are running a game like Cyberpunk 2077 with all graphics maxed out without too many frame drops.
That copper pipe you see in this image consists of one single drop of water that is evaporated as the components heats up, travels afar and condenses, thereby taking away some of the heat generated by the chipset. In essence, using the technology leads probably brings down the temperature to a point, but since cooling is a function of things as diverse as the chassis material to how the components are arranged inside, it’s hard to how much liquid cooling has an impact. Question is, would you really call this liquid cooling? It’s far from the image one gets in mind when you think of it. But this is what liquid cooling essentially is, in smartphones.
Using so-called liquid cooling, smartphones are able to probably dissipate heat enough to bring keep the chipset from heating up exorbitantly, and to an extent also improve sustained performance, but it’s far from the water cooled systems you might think is intricately set up inside the chassis, like in a PC.
But at the end of the day, owing to that single droplet of water, the marketing geniuses drawing up ways to sell a new smartphone, aren’t wrong per se. The system does use liquid, just not as much as you would think it does. The impact in the performance may not be significant. It certainly won’t make a mid-range SoC provide flagship performance, but it will eke a little bit more performance out of it to crank up the visuals from 58FPS to 60FPS in a game like Call of Duty: Mobile.
It was mildly surprising to see the wheels of marketing succeed in hyping up the technology to the extent that it was the most demanded feature by a quarter of 10,000+ people who participated in the mobile gaming survey. But then again, it’s our job to bust the features that are primarily included to shine up the product, more than adding value to it.