This feature collates everything revealed about the PS5 so far: official pictures, confirmed specs and more.
We also now know when we will be finding out a PS5 price and release date – read on for more on that.
PS5 and PS5 Digital Edition hardware confirmation
There will be a standard PlayStation 5 and a PS5 Digital Edition without a 4K Blu-ray disc drive. However, it’s quite a different approach from Xbox with its premium Xbox Series X and cheaper Xbox Series S.
Its design is sleek and bold, with predominantly white flourishes on a launch PlayStation for the very first time.
Other generations over the years have added white models later, but have always been black or grey at launch.
PS5 release date
We already knew the PS5 would be released around the world from “holiday 2020”.
Now Sony has confirmed we’ll finally learn the key remaining details of the PlayStation 5 – a price for the two versions of the console, plus the release date – on 16 November 2020.
A report in mid-July said that Sony has ramped up production further – to make between nine and 10 million PlayStation 5 consoles to be shipped late 2020, early 2021.
PlayStation is still yet to confirm pricing for the PS5 and PS5 Digital Edition – this should also be announced at the 16 September 2020 event.
At the end of May 2020, Sony Interactive Entertainment CEO Jim Ryan said that PS5 will offer the “best possible value” but that doesn’t “necessarily mean lowest price”.
Several leaks, purportedly from Amazon postings that were then taken down, pointed to the standard PS5 being priced at £599/$599.
If that turns out to be the case, we are almost certain the Digital Edition will hit the sub-£500/$500 price point that would make it more attractive to the mass-market – not just early adopters.
We now know that the Xbox Series X will clock in at $499/£449 and the Xbox Series S will be £249/$299 – how can Sony deal with that low Series S price point?
According to the images and video released during the PlayStation June event, both PS5 models will look essentially the same – with just the drive slot the difference aesthetically. Neither looks like the numerous leaks and concept renders we’ve seen in the past.
It is a sleek-looking console, with curves and, while the PS5 looks great standing up, it will also be able to be laid horizontally.
PS5 controller (DualSense)
Alongside the new machine(s) will be a range of accessories. The DualSense controller, plus a charging dock, headphones, HD camera, and the return of a media remote will all be available at launch, it seems.
As for the next-generation controller, DualSense, it marks the first deviation in a long time for Sony’s controllers, which have long been called DualShocks.
That’s not the only thing that’s changing, either – the DualSense features a radical new design language for Sony, that matches the consoles.
The array of buttons hasn’t changed much, although the controller has upgraded high-definition haptic feedback which should make traditional rumble settings look antiquated.
The controller also has adaptive triggers for the first time, meaning that it catches up to the Xbox controller in many ways. It’s even going to have built-in microphones so that you can chat with friends without a headset, in theory.
We also now know that the PS5 will support your old DualShock 4 controllers from the PS4 only in a limited way. They’ll work when you play PS4 games on the new hardware, but not with PS5 games, which are ideally going to be taking advantage of DualSense’s new features if they can.
We now know an awful lot about the PS5 thanks to a deep dive on the console that appeared online in March and subsequent announcements and details.
Here are the PS5 specs in full:
- CPU: 8x Zen 2 Cores at 3.5GHz (variable frequency)
- GPU: Custom RDNA 2 – 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
- Memory: 16GB GDDR6/256-bit RAM, 448GB/s
- Storage: Custom 825GB SSD
- Expandable storage: NVMe SSD Slot, USB HDD support
- Optical drive: 4K Ultra HD Blu-ray
Processor and RAM
PlayStation lead system architect Mark Cerny confirmed that the new console would have an eight-core CPU based on AMD’s 7nm process and be similar to the Zen 2 Ryzen PC processors.
The custom chip will feature eight Zen 2 Cores clocked at 3.5GHz (although capable of variable frequency). And, in terms of memory, it will also sport 16GB of GDDR6 RAM, with 10GB running at 560GB/s and 6GB at 336GB/s.
GPU and ray-tracing
Its GPU to be based on AMD’s Radeon Navi microarchitecture (a custom RDNA 2 chip), and will support ray tracing, which will be hardware rather than software-led.
It’ll be capable of a huge 10.28 TFLOPs (compared to the Xbox Series X’s 12 TFLOPs) and features 36 custom cores clocked at 2.23GHz (again with variable frequency)
Some reports, not least an CNET interview with PlayStation boss Jim Ryan, claim that the PS5 will be capable of 4K 120Hz gaming – with resolutions reaching 8K sometime in the future.
Storage and SSD
Storage is provided by a solid-state drive (SSD) rather than the traditional hard drive tech used in PS3 and PS4. Loading games and pulling assets in-game will be much faster.
The storage size will be less than the 1TB that will be provided with Xbox Series X and is set at 825GB – presumably, this is free space on a 1TB drive.
But there’s an expandable NVMe SSD Slot for an extra SSD so you could easily add another drive into the PS5. There is also the option of connecting an external drive though, thanks to USB support – this was also available on the PS4 of course.
The data throughput speeds are also impressive at 5.5GB/s (Raw) but typically 8-9GB/s of compressed data.
The included storage 825GB storage doesn’t seem like a lot when you consider that even PS4 Pro enhanced games can take up more than 100GB apiece (just look at Read Dead Redemption 2, for example, which weighs in at a minimum of 99GB).
Anyone who has swapped the HDD in the PS4 with an SSD equivalent will already know about some of the speed benefits, but the PlayStation 5 will combine notably faster data transfer speeds with on-board processing to make this even quicker still.
To demonstrate, Cerny used a modified version of Marvel’s Spider-Man in a 2019 demonstration. On the PS4, the fast travel loading cut screen logs in at around 15 seconds before Spidey appears at his new destination. On a PS5 devkit (at the time hidden inside a nondescript PC-style tower) it took 0.8 seconds.
You can even see the demo for yourself, as it was video recorded by the Wall Street Journal’s Takashi Mochizuki and posted on Twitter.
Sony’s official video comparing performance of PS4 Pro vs next-gen PlayStation pic.twitter.com/2eUROxKFLq
— Takashi Mochizuki (@mochi_wsj) May 21, 2019
Another neat feature that will make great use of the PlayStation 5’s SSD will be “Activities”. You will essentially be able to restart a game at a specific level or race straight from the homescreen. You won’t have to load the entire game up first.
Audio hardware will be improved through the AMD chipset. It includes a custom unit for 3D sound that promises significant audio improvements over current and previous-gen machines, presenting a natural surround effect in normal headphones.
You can check out the potential of 3D Audio in this demo of Sony’s own 360 Reality Audio – just make sure you are listening through a pair of headphones.
The standard PS5 will continue PlayStation’s tradition of coming with a disc drive. What’s more, while Sony ignored 4K Blu-ray for PS4 Pro it is reversing that decision for PlayStation 5.
The Digital Edition will naturally not have a physical media drive.
PS5 user interface
The PlayStation design team has outlined that the PS5 will have a new user interface that has received a “100 per cent overhaul” from the PS4’s.
“As it’s UI it’s practical first, but it’s a whole new visual language and a complete rearchitecting of the user interface,” said PlayStation’s VP of UX design, Matt MacLaurin, on a LinkedIn post in June. The post has since been taken down, but his comments suggest that we could see something far from familiar.
So far, the only tease of the new UI came appeared in that post, but then tweeted by The Verge’s Tom Warren.
Sony’s small PS5 UI teaser there pic.twitter.com/D7m6SrVfCk
— Tom Warren (@tomwarren) June 11, 2020
PS5 backward compatibility and cloud gaming
One of the big confirmed features is complete backward compatibility with PS4 games. But unlike the Xbox Series X, not all of the existing games will be compatible. In the March 2020 “Road to PS5” presentation, Mark Cerny said: “Almost all the top 100 PS4 games will work on PS5 at launch”. That’s a little disappointing.
However, it has been revealed that, like on the Xbox Series X, many games bought for the PS4 will come with a free upgrade to the PS5 version when you upgrade. This is down to the publishers, but many, such as EA and CD Projekt Red, have committed to the idea.
As for cloud gaming, Sony’s PS Now is still an ongoing project – with 100s of games available for PS4. So we doubt the company will turn its back on the service anytime soon.
Indeed, the PS Now is reportedly in the process of being improved and repackaged (and made cheaper). As Cerny said during his first Wired interview: “We are cloud-gaming pioneers, and our vision should become clear as we head toward launch.”
A deal with Microsoft to switch Sony gaming services to its Azure cloud servers could even see latency and other tech features of PS Now improve greatly in the coming year. Certainly, Sony does not want Google Stadia nor Microsoft’s own Project xCloud to snatch the cloud gaming market without a fight.
The gaming giant’s CEO believes that PS Now can become a bigger deal in the face of such rivalry: “We’ve actually achieved a lot, and probably a lot more than people realise,” Ryan told CNET. “Our intent is to build on those learnings and really look to try to take PlayStation Now to the next level later this year and then in the years to come.”
Also compatible with PS5 will be existing PlayStation VR headsets.
For now, since you’re stuck with the current generation of consoles for a while longer, why not check out our round-up of the best PS4 games every gamer should own?